We are gearing up for our presentation at Penny Arcade Expo, practicing our stories and going over our explanations, excited to use this opportunity to share the world of therapeutic gaming with a whole new audience who may need it. We’ll be sharing the story of the dwarf at the dinner party, in which we helped a young player learn about body language, as well as the tale of the two headed ettin, where we gave two players an opportunity to develop conflict resolution skills. We’ll be filming our presentation, so stay tuned.
Save Against Fear Invites Wheelhouse Workshop to Speak at Therapeutic Gaming Conference
One week after PAX, we are flying all the way across the country from Seattle to Harrisburg, Pennsylvania, as special guests of the Bodhana group to present at Save Against Fear, a conference focusing on the therapeutic impact of role playing and board games. Our panel will be called Adventures in RPG Therapy:
Wheelhouse Workshop helps neurodiverse teens build social competence by designing in-game scenarios targeted to their real-world areas of social growth. This presentation will feature founders Adam Davis and Adam Johns sharing their knowledge and experiences from both behind the GM screen and the gauntlet of running a small business with such a unique mission.
See more about our panel here, as well as information about other guests and panelists.
The Bodhana group is a nonprofit organization that supports children and adolescents impacted by sexual trauma. Adam and I had a great skype chat with Jack Berkenstock of the Bodhana Group, and we are looking forward to collaborating with them.
If you are in the area, come to the conference and say hi! Game for a good cause!
Know someone who would benefit from Wheelhouse Workshop’s social skills groups?
Call or email us to learn about how we can support your child’s social development with a fun, socially rewarding experience. Spots for our Fall groups are still available. Reserve now!
Phone: 206 – 588 – 5523
Wheelhouse Workshop was founded in 2013 by Adam Davis and Adam Johns with the mission to provide enriching and socially rewarding experiences to neurodiverse youths using tabletop role playing games with in-game scenarios intentionally designed to target real-world areas of social growth.